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April 03 2012

14:12

Usability Heuristics Illustrated

This work is based on the 10 Usability Heuristics by Jakob Nielson and Prinicples of Interaction Design by Bruce Tognazzini (Adam Kochanowicz, February 27, 2012)

March 26 2012

16:41
16:40

March 08 2012

17:48

February 28 2012

14:42

Future-Ready Content

"We’re moving quickly toward a web that’s more fluid, less fixed, and more easily accessed on a multitude of devices" -- "We don’t have all the answers, but we do have a clear place to start: with our content itself. As we break our content down, analyze its elements, and document the relationships that turn those elements into a meaningful whole, we can begin to create and manage content in a way that endures, wherever the future leads us." Sara Wachter-Boettcher, A List Apart: Articles, 2012-02-28

February 20 2012

10:02

Why Personas are Critical for Content Strategy

Johnny Holland, Kristina Mausser on February 16, 2012

February 02 2012

15:04

Why External Links Should Open in New Tabs

UX Movement, Anthony on 01/31/12

January 26 2012

09:42

January 16 2012

17:50

Thinking Aloud: The #1 Usability Tool (Jakob Nielsen's Alertbox, January 16, 2012 )

Simple usability tests where users think out loud are cheap, robust, flexible, and easy to learn. Thinking aloud should be the first tool in your UX toolbox, even though it entails some risks and doesn't solve all problems.

January 05 2012

16:24

December 21 2011

23:36

UX Dimensions of Conflict

Two knobs: 1. convention versus innovation 2. control versus freedom -- "I like to think of these as knobs, like the bass and treble knobs on my radio." (Mike Hughes, IBM, UXmatters, 2011-12-19)

December 13 2011

13:21

What I Learned About the Web in 2011

by Our Gentle Readers, A List Apart, 2011-12-13

December 07 2011

21:48

The Anatomy of an Experience Map

Chris Risdon, Adaptive Path, 2011-11-30

December 06 2011

00:57

UX Critique of Path 2

Brenden Mulligan, 2011-11-5 (Starting Up)

December 02 2011

16:20

November 23 2011

12:08

Complexity and User Experience - Boxes and Arrows: The design behind the design

The best products don’t focus on features, they focus on clarity. Problems should be fixed through simple solutions, something you don’t have to configure, maintain, control. The perfect solution needs to be so simple and transparent you forget it’s even there. Jon Bolt on 2011/11/22

November 09 2011

18:53

November 01 2011

16:12
16:08
15:00

How to Annoy a UX Designer :: UXmatters

The relationship between client and designer does not always work out as smoothly as we would wish, despite the best efforts of all concerned. In this column, I’ll take a look at some of the questions that can arise on a project team—and how they should and should not be answered. I hope these raise a smile—and possibly help you tackle the next awkward client conversation you encounter. (2011-11-01)
Tags: ux design se star
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