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April 04 2012
10 Things to Know about Card Sorting: Measuring Usability
Here are at least 10 things to know about using this popular user research method. -- Jeff Sauro, April 3, 2012April 03 2012
Usability Heuristics Illustrated
This work is based on the 10 Usability Heuristics by Jakob Nielson and Prinicples of Interaction Design by Bruce Tognazzini (Adam Kochanowicz, February 27, 2012)March 12 2012
Usability in the Movies: Top 10 Bloopers (Jakob Nielsen's Alertbox 2006)
User interfaces in film are more exciting than they are realistic, and he=February 29 2012
Der Moderator als multiple Persönlichkeit: Drei Rollen bei der Durchführung von User-Tests
Deutsche Uebersetzung eines Artikels von Jared M. Spool aus dem Jahre 2009 (SEIBERT/MEDIA Weblog) -- User-Test, haha..., h.February 28 2012
Future-Ready Content
"We’re moving quickly toward a web that’s more fluid, less fixed, and more easily accessed on a multitude of devices" -- "We don’t have all the answers, but we do have a clear place to start: with our content itself. As we break our content down, analyze its elements, and document the relationships that turn those elements into a meaningful whole, we can begin to create and manage content in a way that endures, wherever the future leads us." Sara Wachter-Boettcher, A List Apart: Articles, 2012-02-28February 20 2012
Why Personas are Critical for Content Strategy
Johnny Holland, Kristina Mausser on February 16, 2012February 17 2012
Eyetracking Methodology: Free 159-page report - How to Conduct and Evaluate Usability Studies Using Eye Tracking
This report presents our advice on the best way to run eyetracking studie=December 03 2011
Browse vs. Search: Which Deserves to Go?
Craig, Craig, Craig! What kind of a debate is it when you and your debating partner are both on the same side? It sounds like you both "know" Browse sucks and Search rules. You just want to know why Apple doesn't know it. -- AskTog, December 2011November 09 2011
Please resize me - A brief history of fluidity - Rudy Rigot & Sophie Taboni
This was given as a lightening talk to the Paris Web conferences, on October 13th 2011November 07 2011
Mobile UX Sharpens Usability Guidelines (Jakob Nielsen's Alertbox, November 7, 2011)
Many guidelines are similar for mobile and desktop design, but their mobile interpretation is much more unforgiving.September 20 2011
67 questions usability testing can answer
Paul Rouke (Econsultancy) -2011-09-07August 30 2011
LukeW | Mobile First
Lots of people only considering ONE part of mobile first philosophy. The real story is all 3 considerations together: 1. Mobile is exploding, 2. Mobile forces you to focus, 3. Mobile extends your capabilities (Luke Wroblewski, 2009-Nov-03)August 29 2011
Transmedia Design for 3 Screens - Make That 5 (Jakob Nielsen's Alertbox, August 29, 2011)
"Mobile use will rise, but desktop computers will remain important, forcing companies to design for multiple platforms, requiring continuity in visual design, features, user data, and tone of voice. " -- "Many people predict that mobile devices will be the only important user interface platform in the so-called "post-PC" future. Some even recommend designing websites for mobile first, and then modifying the design for the desktop PC as an afterthought. I disagree."July 06 2011
How Cognitive Fluency Affects Decision Making
Colleen Roller, 2011-07-04 (UXmatters)May 09 2011
Utilize Available Screen Space (Jakob Nielsen's Alertbox, May 9, 2011)
Websites and mobile apps both frequently cram options into too-small parts of the screen, making items harder to understand.May 06 2011
Jared Spool: The Essential Principles Behind Great Design Principles
Discount Field Study Process -- Using research to generate the principles (We saw all these different folks, and we watched them each for a half a day. To get the 12 folks ... this is six days worth of work, we did three one week, three days the next week. And we were done with all the research.) Podcast, UIE Brain Sparks, 2011-05-05Paper Prototyping with Paper iPhone ("vertical tube" version for mobile web)
This step-by-step tutorial will teach you how to test paper prototypes (wireframes) of mobile websites with an Iphone made of paper. -- Metasite Business Solutions, 2011-01-18April 28 2011
Gutes Design ist transparent
Was ich an einem gut gestalteten Produkt wirklich liebe, ist der Moment, an dem man nicht mehr über es nachdenken muss. Wenn es Teil des Hintergrundes wird. -- Jack Dorsey, 2010-04 (Technology Review)April 15 2011
SAP UI Guidelines
On this page, we present an overview of current SAP's UI Guidelines that have been released to the public as well as guidelines that are still valid. -- Gerd Waloszek, SAP User Experience, Infrastructure – April 12, 2011April 06 2011
Some Milestones in Computer Input Devices: An Informal Timeline (Bill Buxton)
This page is an attempt by my to capture some of the key events, dates, and players that have helped drive the evolution of the range of input devices, technologies and techniques that we use today. I have organized the page in chronological order. And, be clear that my purpose here is to provide a brief overview, not a text book. (Bill Buxton, 2011-04-06)
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